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Chris Reeves
Chris Reeves
Senior Artist @ 4J Studios
Dundee, United Kingdom

Summary

3D Artist with 10 years experience employed as a 3D Senior Artist, 2d Artist and 2D animator, texturing artist, pixel artist and marketing artist on Minecraft Console Edition and mobile dev experience on Naked Gun ICUP and Warheads:Battle.

Skills

Digital Sculpting3D ModelingPBR TexturingDigital PaintingTexturingPixel Art

Software proficiency

Maya
Maya
ZBrush
ZBrush
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine

Productions

    • Video Game
      Manic Mechanics
    • Year
      2024
    • Role
      Environment Artist
    • Company
      4J Studios
    • Video Game
      Minecraft Console Edition
    • Year
      2009
    • Role
      Texture and Marketing artist
    • Company
      4J Studios
    • Mobile Game
      Naked Gun: ICUP
    • Year
      2012
    • Role
      2D Artist, Animator, Character Artist.
    • Company
      DNA Studios
    • Mobile Game
      Warheads: Battle
    • Year
      2012
    • Role
      2D Artist, Animator, Character Artist
    • Company
      DNA Studios

Experience

  • Senior Artist at 4J Studios
    Dundee, United Kingdom
    December 2018 - Present

    Senior Artist with a focus on 3D modelling of PBR enabled workflows of props assets and characters.

  • Texture Artist at 4J Studios
    Dundee, United Kingdom
    April 2013 - December 2018

    As a Texture artist my role involves skin pack and mashup pack creation using in-house tools that allow for custom geometry and UV modification in the creation of custom skin content.

  • Junior Artist at DNA Studios
    Leamington Spa, United Kingdom
    August 2010 - November 2012

    As a character artist, animator and general 2D artist I worked as part of a very small team on Warheads: Battle and Naked Gun: ICUP projects. Using in house bone-based animation tools I adapted existing IP character designs to our animation system and managed the entirety of their animation set as well as creating in-style backdrops and UI elements for the games.